| |
Book
Description:
A unique, in-depth approach to creating realistic characters
in Maya. Maya Character Creation: Modeling and Animation
Controls' author, Chris Maraffi, has expertise in the
field and in the classroom that translates to the knowledge
and solid teaching skills needed to make this book a
"must-have"! The current trend in computer
graphics is greater organic realism. Many of thetop-grossing
movies today, such as Spiderman, Lord of the Rings,
Jurassic Park 3 ,and Star Wars Episode 2, all feature
realistic 3D characters. There is a majorneed in the
3D community for educational material that demonstrates
detailedtechniques for achieving this organic reality.
Maya is one of the main packagesused on such cutting-edge
films, and has an established toolset for creatingbelievable
3D characters. Maya Character Creation: Modeling and
Animation Controls is designed to take you through the
process of designing, modeling, and setting up animation
controls for complex 3D characters. The concepts, techniques,
and Maya tools used foreach step in the process are
presented in each chapter, followed by manyhands-on
exercises. NURBS, polygon, and subdivision surface modelingtechniques
are shown for creating the character's skin, and skeleton-basedanimation
controls are covered in detail. You will learn how a
character'sskin should deform when the skeletal joints
and muscles move. AdvancedMEL scripted animation controls
are also covered extensively.
Book Info:
Published in 2003
Published by New Riders
Author Chris Maraffi
ISBN 0735713448 . Wrong ISBN? Enter the correct one
Size 9.98MB
|