Book Description:
If you thought Angelina Jolie was responsible for
Lara Croft's curves, think again! Long before the
Hollywood actress brought the Tomb Raider heroine
to life, Alias' 3D modeling software Maya was used
to create the lovely Lara; Ms. Jolie simply filled
in her curves! When you're ready to start creating
equally compelling characters of your own, you need
this comprehensive volume! In these pages, gaming-industry
veteran Antony Ward uses a combination of informative
narrative, hands-on tutorials, and a slew of illustrations
and screen shots to show you how to use Maya to address
the most complex element of game creation-developing
great characters! As you follow along, Antony uses
the development of two diverse characters-a female
figure and a fantastical character with outrageous
proportions, wings, and a demon-like face-to demonstrate
the techniques involved in modeling detailing, optimizing,
texturing, rigging, binding, and animating characters
with Maya. The companion CD includes lesson files,
scripts, an automatic rigging tool, demo software,
and more!
Book Info:
Published in 2004
ISBN 073571438X . Wrong ISBN? Enter the correct one
Size 54.52MB